Regolamento

Regolamento - Six

2 players · 22 stones each

SIX

Six stones. Three shapes. One winning move.

The goal

Be the first to form a triangle, circle or straight line of six stones in your colour. A circle wins whether its centre is empty, occupied by you or occupied by your opponent.

The three winning formations: a filled triangle with rows of one, two and three stones, a ring of six stones, and a straight line of six.
All rotations count. Extra stones beside a winning shape do not invalidate it.

01 Place your stones

The game begins with one stone of each colour touching in the centre. Each player has 21 stones left in reserve.

Take turns placing one stone beside any stone already on the board.

02 Move your stones

If both players have placed all 22 stones without winning, continue by moving stones already on the board.

  1. Lift one of your own stones.
  2. Resolve any separated groups as explained below.
  3. Place the lifted stone beside the remaining group, at a different location from the one it left.

When the board splits

Removing a stone can split the board. Only a largest connected group stays in play; every stone in smaller groups is captured, regardless of colour.

If two or more largest groups have equal size, the active player chooses which one to keep by selecting one of its stones. The other groups are captured. Then place the lifted stone.

Example of stones separated from the main group when a connecting stone is removed.
Captured stones are removed permanently; they do not return to your reserve.

Winning and finishing

You win by completing a six-stone shape or leaving your opponent with fewer than six stones after a completed move. If both players have fewer than six and no winning shape was formed, the game is drawn.

Use the framework's Undo to revise a placement, removal or group choice before confirming your turn. The move log and replay show each decision and any captured stones.

Game by Steffen Mühlhäuser · Published by Steffen-Spiele
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