Because pieces in Chess Joker can move in somewhat unpredictable ways, we have a few clarifications of standard chess rules that are important to note.
Pawn Clarifications
If your pawn is on your first or second rank, it can move forward 2 spaces as a standard chess move.
If you have 2+ pawns in one file, they are "doubled". Otherwise they are "single". A pawn is "passed" if no enemy pawn can stop it (via blocking or capture) from reaching the back rank. A "c-pawn" is any pawn in the c file, and so forth.
When your pawn is on your eighth rank it promotes, but only at the conclusion of a standard move or a card's entire effect. The current player chooses how it promotes (to a Knight, Bishop, Rook, or Queen).
A pawn can capture an enemy pawn via En Passant if it is directly beside it and the enemy pawn moved forward 2 spaces on the previous turn. En passant doesn't apply if the pawn warped or moved "like a" piece of another type.
Castling
A king and rook may castle if neither of them has moved or warped this game, both are on valid starting squares, and all spaces between them are empty. Also, the king cannot be in check, and no space the king moves through can be threatened. The rook castling does not need to be one of your original two rooks.
Extra Pieces
There is no limit to the number of pieces a player can have on the board of any given type, except that a player always has only 1 king. Bishop/knight and rook/queen pieces are double-sided to help in situations with extra pieces. If there are insufficient physical pieces, you can use an upside-down pawn's blank side, or any other substitute.
Draws & Stalemates
Players can always agree to a draw. A draw is forced via stalemate if a player has no legal play (including using their card) on their turn. There are no forced draws for threefold repetition or failing to advance a pawn in a certain number of moves. If the deck depletes (a card cannot be drawn after a turn), the player with more Elo points wins, or the game ends in a draw if the score is tied.